Tinder for your Steam backlog
Swipe through the unplayed games gathering dust in your Steam library. Right to play, left to skip. Backlog, wishlist and new releases, free.
Live Open Dustpile
04 — Dev tools
The calculators, checklists and benchmarks we run on our own titles. Everything works in your browser and saves locally. You do not have to work with us to use them.
05 — beindie
Three sites we built for ourselves and left the door open on. Free, no sign-up, same as the rest.
Tinder for your Steam backlog
Swipe through the unplayed games gathering dust in your Steam library. Right to play, left to skip. Backlog, wishlist and new releases, free.
Live Open Dustpile
A vertical trailer feed for Steam
Scroll Steam trailers like a feed. Swipe, like, wishlist. The antidote to doomscrolling, with better games at the end of it.
Live Open Playscroll
Log, rate and review the games you play
Letterboxd for games, with a forum attached. Log what you play, rate it, argue about it, follow the people whose taste you trust.
Coming soon Open Playograph
25 tools
Store page, pricing, reviews and discounts.
738 checks across capsule art, tags, trailer, localisation and launch-week hygiene. Progress saves in your browser.
Open 06Paste any Steam URL or app id. Get price, review score, live players, tags, and a pass/fail audit of the page.
Open 07Set a USD price and see Steam-recommended regional prices, what each region nets you after the cut and tax.
Open 08Steam cooldown rules plus the seasonal sale calendar turned into the discount windows you are actually allowed.
Open 09How many positive reviews until "Very Positive"? Enter your counts, see the label maths and the gap to the next tier.
Open 22Log your daily wishlist count. Velocity, seven-day trend, projected total at launch and what the first-week formula makes of it. Saves in your browser.
Open 23Paste your Steam short description, about section and tags. Character limits, readability, where the hook sits, keyword density and the words that sell.
OpenForecasts, budgets and what a deal is actually worth.
6Turn a wishlist count into first-week units and year-one net, or work backwards from a revenue target.
Open 10Advance, recoup, rev-share tiers. See what the developer actually banks across five revenue scenarios.
Open 11Team, salaries, tools and rent against cash in the bank. Months of runway, burn per month, the date the money ends.
Open 12DAU, impressions per user by format and eCPM by region. Daily and monthly ad revenue, and what one extra impression is worth.
Open 21Gross Steam revenue to the money that lands in your bank: Valve's cut, VAT and sales tax, US withholding by treaty country, chargebacks and currency.
Open 24Forty clauses to check before you sign: IP, recoup, termination, sequel rights, audit rights. Severity, what each one means and what to ask for instead.
OpenLaunch timing, creatives, press and store assets.
5Every capsule, icon and screenshot size for Steam, App Store and Google Play. Copy sizes in one click.
Open 05Pick a launch date, get a beat-by-beat plan from announce to post-launch patch. Export as .ics.
Open 16Pick a date. See collisions with Steam seasonal sales, Next Fest, major platform events and public holidays.
Open 17Fill in the facts once. Get a clean press kit page as Markdown and HTML, ready to host or paste.
Open 18Drop in your key art. See it cropped to every Steam capsule with the ribbon and text safe areas overlaid.
OpenRetention, LTV, UA and soft-launch reads.
5Retention, CPI and ARPDAU ranges by casual sub-genre, with a grader for your own numbers.
Open 13Enter D1, D7, D30. Fit the curve, project D60 and D90, multiply by ARPDAU, compare against CPI.
Open 14Budget, CPI and an LTV curve in. Installs, revenue by day, payback day and ROAS at D7, D30, D90 out.
Open 15How many impressions per creative before the CTR difference means anything. Baseline, lift, confidence.
Open 25Up to four app ids side by side: price, reviews, release date, tags, live players. See the gap between you and the games you pitch against.
OpenPlanning the work itself.
2Missing something?
Tell us what would have saved you a week. If we build it, it is free for everyone, same as these.